A well-places explosion can turn the tide of any battle. Be it a grenade, proximity mines, or orbital bombardment, the Rebellion will not expect this.
Keep this card secret. Play it at the end of a round during any mission.
Chose 1 space on the map. Each figure within 3 spaces tests . Each figure who fails suffers 3 and becomes Bleeding.
Then, either discard this card or shuffle it back into your Agenda deck.