Deception Game

After setup, each player places 1 facedown red neutral mission token on 1 of his Deployment cards and 1 face down blue neutral mission token on up to 2 additional Deployment cards. Groups corresponding to these Deployment cards are marked groups.

Each time the last figure in a marked group is defeated, reveal its token. If the token is red, that group’s opponent gains 10 VPs. If that token is blue, that group’s player may draw 1 Command card.

The door is locked (Health: 10, Defense: 1[Block] ).