Reward Cards (Rebel)

Number-of-Players Dependent Reward Cards

 * Heroic (x3)
 * Legendary (x2)

Core Set

 * Shu Yen's Lightsaber (Diala Passil)  (Temptation)
 * Veteran Prowess (Fenn Signis)  (Brushfire)
 * Life Debt (Gaarkhan)  (Indebted)
 * Fearless Leader (Gideon Argus)  (Friends of Old)
 * Peacemaker (Jyn Odan)  (High Moon)
 * Shadow Suit (Mak Eshka'rey)  (Loose Cannon)
 * Adrenal Implant (A Simple Task)
 * Credits (Generous Donations)
 * Allied Operations (Luxury Cruise)
 * Rebel Recon (Viper's Den)

Wave I

 * The Ways of the Force (Sympathy for the Rebellion)
 * Intimidation (Celebration)
 * Quickdraw Holster (Imperial Entanglement)

Twin Shadows

 * Hunt Them Down (Biv Bodhrik)  (Past Life Enemies)
 * Tech Googles (Saska Teft)  (Shady Dealings)
 * Counterparts (Canyon Run)

Return to Hoth

 * Battle Vision (MHD-19)  (Preventative Measures)
 * Systems Upgrade (Loku Kanoloa)  (Constant Vigilance)
 * Iron Hand (Verena Talos)  (Know Your Enemy)

Reward Cards from Threat Missions
Return to Hoth introduces a new type of mission: Threat Missions. These missions have two rewards: a Bane which the Imperial player may use until the Rebels address that mission, and a Boon which is reward to the Rebel players after completing that mission.

Return to Hoth

 * Networks Restored (Escape from Cloud City)
 * Invigorated by Success (Survival of the Fittest)
 * Strategy Executed  (The Hard Way)
 * Resurgence (Scouring of the Homestead)